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Old Dec 11, 2007, 04:25 AM // 04:25   #1
Krytan Explorer
 
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Default Control Outpost Player Spawn

Haven't seen this one before...

When you Map Travel to an outpost, you should have some control over where you spawn.

In general, you want to go to one of the following places:

Merchant
Storage
Quest Giver
Exit to Active quest
traders (rune / dye / material)

It would be nice if there were radio buttons to allow you designate which one to "target".
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Old Dec 11, 2007, 04:29 AM // 04:29   #2
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/not signed for one reason. FFF faction would be about .333333% faster, and farming scar eater and stuff in whatever groove would be faster.

These things surprisingly slow people down.
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Old Dec 11, 2007, 04:42 AM // 04:42   #3
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Why? Is it really that important that you can't take 10 seconds to run across the town? Picking which spot would proably take longer.
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Old Dec 11, 2007, 04:43 AM // 04:43   #4
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It wouldn't be a problem if the services were all around the same area...

Unlike Vasburg where it's impossible to find the freaking Xunlai Chest.

Picking where you spawn isn't the right solution.

/notsigned
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Old Dec 11, 2007, 06:43 PM // 18:43   #5
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and the bots go wild WOOOOOOOOOOOO yes lets add an option to makeing botting EASIER WOOT if you cant tell this is /notsigned
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Old Dec 11, 2007, 06:49 PM // 18:49   #6
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/notsigned

Towns are so small that it would take more time to accually select it that go there, it would also make towns wayyyy more "stale".
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Old Dec 11, 2007, 10:07 PM // 22:07   #7
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/notsigned. The only things that you can't get at a GH don't really take that long to travel to.
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Old Dec 11, 2007, 11:52 PM // 23:52   #8
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/Not signed.

Let's encourage laziness?
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Old Dec 11, 2007, 11:57 PM // 23:57   #9
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/notsigned
for above reasons
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Old Dec 12, 2007, 01:02 AM // 01:02   #10
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Changing NPC locations in Vasburg armory would probably be a better solution. Where else is it so bad?
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